Realisation of an interactive playground projection, in an historical monument from the XV century.
The animated characters react and follow the visitors on a 6x6 m surface. Each visitor get a specific character reacting to its movements.
The multi-tracking system is made of one infrared camera and 4 IR spots located above the playground.
It creates an fluid interaction, generated by the displacement of the visitors.
A second tracking pipeline targets each visitors and gives him an unique character.